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Extensible Simulation Package for Research on Soft Matter Systems
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LBWalberlaNodeState.hpp
Go to the documentation of this file.
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/*
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* Copyright (C) 2021-2023 The ESPResSo project
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*
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* This file is part of ESPResSo.
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*
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* ESPResSo is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* ESPResSo is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <
utils/Vector.hpp
>
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#include <boost/serialization/access.hpp>
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#include <vector>
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/** Checkpoint data for a LB node. */
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struct
LBWalberlaNodeState
{
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std::vector<double>
populations
;
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Utils::Vector3d
last_applied_force
;
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Utils::Vector3d
slip_velocity
;
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bool
is_boundary
;
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private
:
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friend
boost::serialization::access;
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template
<
typename
Archive>
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void
serialize(Archive &ar,
unsigned
int
/* version */
) {
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ar &
populations
&
last_applied_force
&
slip_velocity
&
is_boundary
;
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}
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};
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struct
LBWalberlaNodeState
{
…
};
Vector.hpp
Vector implementation and trait types for boost qvm interoperability.
Utils::Vector
Definition
Vector.hpp:49
LBWalberlaNodeState
Checkpoint data for a LB node.
Definition
LBWalberlaNodeState.hpp:29
LBWalberlaNodeState::last_applied_force
Utils::Vector3d last_applied_force
Definition
LBWalberlaNodeState.hpp:31
LBWalberlaNodeState::is_boundary
bool is_boundary
Definition
LBWalberlaNodeState.hpp:33
LBWalberlaNodeState::populations
std::vector< double > populations
Definition
LBWalberlaNodeState.hpp:30
LBWalberlaNodeState::slip_velocity
Utils::Vector3d slip_velocity
Definition
LBWalberlaNodeState.hpp:32
src
script_interface
walberla
LBWalberlaNodeState.hpp
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