ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
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Lattice field accessors. More...
#include <core/DataTypes.h>
#include <core/cell/Cell.h>
#include <core/cell/CellInterval.h>
#include <core/math/Matrix3.h>
#include <core/math/Vector3.h>
#include <field/iterators/IteratorMacros.h>
#include <gpu/FieldAccessor.h>
#include <gpu/FieldIndexing.h>
#include <gpu/GPUField.h>
#include <gpu/Kernel.h>
#include <thrust/device_ptr.h>
#include <thrust/device_vector.h>
#include <array>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | walberla |
\file PackInfoPdfDoublePrecision.cpp \author pystencils | |
namespace | walberla::lbm |
namespace | walberla::lbm::accessor |
namespace | walberla::lbm::accessor::Population |
namespace | walberla::lbm::accessor::Vector |
namespace | walberla::lbm::accessor::Interpolation |
namespace | walberla::lbm::accessor::Equilibrium |
namespace | walberla::lbm::accessor::Density |
namespace | walberla::lbm::accessor::Velocity |
namespace | walberla::lbm::accessor::Force |
namespace | walberla::lbm::accessor::MomentumDensity |
namespace | walberla::lbm::accessor::PressureTensor |
Macros | |
#define | RESTRICT |
Functions | |
static __forceinline__ __device__ uint | getLinearIndex (uint3 blockIdx, uint3 threadIdx, uint3 gridDim, uint3 blockDim, uint fOffset) |
Get linear index of flattened data with original layout fzyx . | |
__global__ void | walberla::lbm::accessor::Population::kernel_get (gpu::FieldAccessor< float > pdf, float *RESTRICT pop) |
__global__ void | walberla::lbm::accessor::Population::kernel_set (gpu::FieldAccessor< float > pdf, float const *RESTRICT pop) |
__global__ void | walberla::lbm::accessor::Population::kernel_broadcast (gpu::FieldAccessor< float > pdf, float const *RESTRICT pop) |
__global__ void | walberla::lbm::accessor::Population::kernel_set_vel (gpu::FieldAccessor< float > pdf, gpu::FieldAccessor< float > velocity, gpu::FieldAccessor< float > force, float const *RESTRICT pop) |
std::array< float, 19u > | walberla::lbm::accessor::Population::get (gpu::GPUField< float > const *pdf_field, Cell const &cell) |
Get populations from a single cell. | |
void | walberla::lbm::accessor::Population::set (gpu::GPUField< float > *pdf_field, std::array< float, 19u > const &pop, Cell const &cell) |
Set populations on a single cell. | |
void | walberla::lbm::accessor::Population::set (gpu::GPUField< float > *pdf_field, gpu::GPUField< float > *velocity_field, gpu::GPUField< float > const *force_field, std::array< float, 19u > const &pop, Cell const &cell) |
Set populations and recalculate velocities on a single cell. | |
void | walberla::lbm::accessor::Population::initialize (gpu::GPUField< float > *pdf_field, std::array< float, 19u > const &pop) |
Initialize all cells with the same value. | |
std::vector< float > | walberla::lbm::accessor::Population::get (gpu::GPUField< float > const *pdf_field, CellInterval const &ci) |
Get populations from a cell interval. | |
void | walberla::lbm::accessor::Population::set (gpu::GPUField< float > *pdf_field, std::vector< float > const &values, CellInterval const &ci) |
Set populations on a cell interval. | |
void | walberla::lbm::accessor::Population::set (gpu::GPUField< float > *pdf_field, gpu::GPUField< float > *velocity_field, gpu::GPUField< float > const *force_field, std::vector< float > const &values, CellInterval const &ci) |
Set populations and recalculate velocities on a cell interval. | |
__global__ void | walberla::lbm::accessor::Vector::kernel_get (gpu::FieldAccessor< float > vec, float *u_out) |
__global__ void | walberla::lbm::accessor::Vector::kernel_set (gpu::FieldAccessor< float > vec, float const *RESTRICT u_in) |
__global__ void | walberla::lbm::accessor::Vector::kernel_broadcast (gpu::FieldAccessor< float > vec, float const *RESTRICT u_in) |
__global__ void | walberla::lbm::accessor::Vector::kernel_add (gpu::FieldAccessor< float > vec, float const *RESTRICT u_in) |
__global__ void | walberla::lbm::accessor::Vector::kernel_broadcast_add (gpu::FieldAccessor< float > vec, float const *RESTRICT u_in) |
Vector3< float > | walberla::lbm::accessor::Vector::get (gpu::GPUField< float > const *field, Cell const &cell) |
Get value from a single cell. | |
void | walberla::lbm::accessor::Vector::set (gpu::GPUField< float > *field, Vector3< float > const &vec, Cell const &cell) |
Set value on a single cell. | |
void | walberla::lbm::accessor::Vector::add (gpu::GPUField< float > *field, Vector3< float > const &vec, Cell const &cell) |
Add value to a single cell. | |
void | walberla::lbm::accessor::Vector::initialize (gpu::GPUField< float > *field, Vector3< float > const &vec) |
Initialize all cells with the same value. | |
void | walberla::lbm::accessor::Vector::add_to_all (gpu::GPUField< float > *field, Vector3< float > const &vec) |
Add value to all cells. | |
std::vector< float > | walberla::lbm::accessor::Vector::get (gpu::GPUField< float > const *vec_field, CellInterval const &ci) |
Get values from a cell interval. | |
void | walberla::lbm::accessor::Vector::set (gpu::GPUField< float > *vec_field, std::vector< float > const &values, CellInterval const &ci) |
Set values on a cell interval. | |
static __forceinline__ __device__ void | walberla::lbm::accessor::Interpolation::calculate_weights (float const *RESTRICT const pos, int *RESTRICT const corner, float *RESTRICT const weights, uint gl) |
Calculate interpolation weights. | |
__global__ void | walberla::lbm::accessor::Interpolation::kernel_get (gpu::FieldAccessor< float > vec, float const *RESTRICT const pos, float *RESTRICT const vel, uint n_pos, uint gl) |
__global__ void | walberla::lbm::accessor::Interpolation::kernel_set (gpu::FieldAccessor< float > vec, float const *RESTRICT const pos, float const *RESTRICT const forces, uint n_pos, uint gl) |
static dim3 | walberla::lbm::accessor::Interpolation::calculate_dim_grid (uint const threads_x, uint const blocks_per_grid_y, uint const threads_per_block) |
std::vector< float > | walberla::lbm::accessor::Interpolation::get (gpu::GPUField< float > const *vec_field, std::vector< float > const &pos, uint gl) |
void | walberla::lbm::accessor::Interpolation::set (gpu::GPUField< float > const *vec_field, std::vector< float > const &pos, std::vector< float > const &forces, uint gl) |
__device__ void | walberla::lbm::accessor::Equilibrium::kernel_set_device (gpu::FieldAccessor< float > pdf, float const *RESTRICT const u, float rho) |
__global__ void | walberla::lbm::accessor::Density::kernel_get (gpu::FieldAccessor< float > pdf, float *RESTRICT rho_out) |
__global__ void | walberla::lbm::accessor::Density::kernel_set (gpu::FieldAccessor< float > pdf, float const *RESTRICT rho_in) |
float | walberla::lbm::accessor::Density::get (gpu::GPUField< float > const *pdf_field, Cell const &cell) |
void | walberla::lbm::accessor::Density::set (gpu::GPUField< float > *pdf_field, const float rho, Cell const &cell) |
std::vector< float > | walberla::lbm::accessor::Density::get (gpu::GPUField< float > const *pdf_field, CellInterval const &ci) |
void | walberla::lbm::accessor::Density::set (gpu::GPUField< float > *pdf_field, std::vector< float > const &values, CellInterval const &ci) |
__global__ void | walberla::lbm::accessor::Velocity::kernel_get (gpu::FieldAccessor< float > pdf, gpu::FieldAccessor< float > force, float *RESTRICT u_out) |
__global__ void | walberla::lbm::accessor::Velocity::kernel_set (gpu::FieldAccessor< float > pdf, gpu::FieldAccessor< float > velocity, gpu::FieldAccessor< float > force, float const *RESTRICT u_in) |
Vector3< float > | walberla::lbm::accessor::Velocity::get (gpu::GPUField< float > const *pdf_field, gpu::GPUField< float > const *force_field, Cell const &cell) |
std::vector< float > | walberla::lbm::accessor::Velocity::get (gpu::GPUField< float > const *pdf_field, gpu::GPUField< float > const *force_field, CellInterval const &ci) |
void | walberla::lbm::accessor::Velocity::set (gpu::GPUField< float > *pdf_field, gpu::GPUField< float > *velocity_field, gpu::GPUField< float > const *force_field, Vector3< float > const &u, Cell const &cell) |
void | walberla::lbm::accessor::Velocity::set (gpu::GPUField< float > *pdf_field, gpu::GPUField< float > *velocity_field, gpu::GPUField< float > const *force_field, std::vector< float > const &values, CellInterval const &ci) |
__global__ void | walberla::lbm::accessor::Force::kernel_set (gpu::FieldAccessor< float > pdf, gpu::FieldAccessor< float > velocity, gpu::FieldAccessor< float > force, float const *RESTRICT f_in) |
void | walberla::lbm::accessor::Force::set (gpu::GPUField< float > const *pdf_field, gpu::GPUField< float > *velocity_field, gpu::GPUField< float > *force_field, Vector3< float > const &u, Cell const &cell) |
void | walberla::lbm::accessor::Force::set (gpu::GPUField< float > const *pdf_field, gpu::GPUField< float > *velocity_field, gpu::GPUField< float > *force_field, std::vector< float > const &values, CellInterval const &ci) |
__global__ void | walberla::lbm::accessor::MomentumDensity::kernel_sum (gpu::FieldAccessor< float > pdf, gpu::FieldAccessor< float > force, float *RESTRICT out) |
Vector3< float > | walberla::lbm::accessor::MomentumDensity::reduce (gpu::GPUField< float > const *pdf_field, gpu::GPUField< float > const *force_field) |
__global__ void | walberla::lbm::accessor::PressureTensor::kernel_get (gpu::FieldAccessor< float > pdf, float *RESTRICT p_out) |
Matrix3< float > | walberla::lbm::accessor::PressureTensor::get (gpu::GPUField< float > const *pdf_field, Cell const &cell) |
std::vector< float > | walberla::lbm::accessor::PressureTensor::get (gpu::GPUField< float > const *pdf_field, CellInterval const &ci) |
Lattice field accessors.
Adapted from the waLBerla source file https://i10git.cs.fau.de/walberla/walberla/-/blob/a16141524c58ab88386e2a0f8fdd7c63c5edd704/python/lbmpy_walberla/templates/LatticeModel.tmpl.h
Definition in file FieldAccessorsSinglePrecisionCUDA.cu.
#define RESTRICT |
Definition at line 74 of file FieldAccessorsSinglePrecisionCUDA.cu.
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static |
Get linear index of flattened data with original layout fzyx
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Definition at line 78 of file FieldAccessorsSinglePrecisionCUDA.cu.