#include "None.hpp"
#include <utils/Vector.hpp>
#include <utils/serialization/filesystem.hpp>
#include <utils/serialization/unordered_map.hpp>
#include <utils/serialization/variant.hpp>
#include <boost/serialization/access.hpp>
#include <boost/serialization/serialization.hpp>
#include <boost/serialization/string.hpp>
#include <boost/serialization/vector.hpp>
#include <cstddef>
#include <filesystem>
#include <memory>
#include <string>
#include <type_traits>
#include <unordered_map>
#include <variant>
#include <vector>
Go to the source code of this file.
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| using | Utils::Vector3b = Utils::Vector< bool, 3 > |
| |
| template<class... Ts> |
| using | ScriptInterface::impl::recursive_variant_add_containers = std::variant< Ts..., std::vector< recursive_variant< Ts... > >, std::unordered_map< int, recursive_variant< Ts... > >, std::unordered_map< std::string, recursive_variant< Ts... > > > |
| | Helper class to inject STL containers in a recursive variant typelist.
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| |
| template<typename ObjectType > |
| using | ScriptInterface::make_recursive_variant = impl::recursive_variant< None, bool, int, std::size_t, double, std::string, std::filesystem::path, ObjectType, Utils::Vector3b, Utils::Vector3i, Utils::Vector2d, Utils::Vector3d, Utils::Vector4d, std::vector< int >, std::vector< double > > |
| | Helper typedef to generate consistent variant types.
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| |
| using | ScriptInterface::ObjectRef = std::shared_ptr< ObjectHandle > |
| |
| using | ScriptInterface::Variant = make_recursive_variant< ObjectRef > |
| | Possible types for parameters.
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| |
| using | ScriptInterface::VariantMap = std::unordered_map< std::string, Variant > |
| |