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ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
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Particle cache on the head node. More...
#include <PartCfg.hpp>
Public Types | |
| using | value_type = Particle |
Public Member Functions | |
| PartCfg (BoxGeometry const &box_geo) | |
| auto | begin () |
| Iterator pointing to the particle with the lowest id. | |
| auto | end () |
| Iterator pointing past the particle with the highest id. | |
| auto | size () |
| Number of particles in the config. | |
| auto | empty () |
| Is the config empty? | |
Particle cache on the head node.
This class implements cached access to all particles in a particle range on the head node. This implementation fetches all particles to the head node on creation.
Definition at line 34 of file PartCfg.hpp.
Definition at line 40 of file PartCfg.hpp.
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inlineexplicit |
Definition at line 41 of file PartCfg.hpp.
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inline |
Iterator pointing to the particle with the lowest id.
Definition at line 46 of file PartCfg.hpp.
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inline |
Is the config empty?
Definition at line 55 of file PartCfg.hpp.
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inline |
Iterator pointing past the particle with the highest id.
Definition at line 49 of file PartCfg.hpp.
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Number of particles in the config.
Definition at line 52 of file PartCfg.hpp.