ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
|
#include <CoulombP3M.hpp>
Public Types | |
using | Base = Actor< CoulombP3M< Architecture >, ::CoulombP3M > |
Definition at line 48 of file CoulombP3M.hpp.
using ScriptInterface::Coulomb::CoulombP3M< Architecture >::Base = Actor<CoulombP3M<Architecture>, ::CoulombP3M> |
Definition at line 56 of file CoulombP3M.hpp.
|
inline |
|
inlineoverridevirtual |
Reimplemented from ScriptInterface::ObjectHandle.
Definition at line 102 of file CoulombP3M.hpp.
References ScriptInterface::ObjectHandle::context(), ScriptInterface::get_value(), GPU, ScriptInterface::Context::parallel_try_catch(), params, and ScriptInterface::Coulomb::Actor< CoulombP3M< Architecture >, ::CoulombP3M >::set_charge_neutrality_tolerance().