ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
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#include "cell_system/Cell.hpp"
#include "BoxGeometry.hpp"
#include "ghosts.hpp"
#include <utils/Vector.hpp>
#include <boost/variant.hpp>
#include <optional>
#include <span>
#include <vector>
Go to the source code of this file.
Classes | |
struct | RemovedParticle |
struct | ModifiedList |
class | ParticleDecomposition |
A distributed particle decomposition. More... | |
Typedefs | |
using | ParticleChange = boost::variant< RemovedParticle, ModifiedList > |
Change of Particle Address. | |
using ParticleChange = boost::variant<RemovedParticle, ModifiedList> |
Change of Particle Address.
Definition at line 46 of file ParticleDecomposition.hpp.