ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
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lb_kernels.cuh
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1/*
2 * Copyright (C) 2021-2024 The ESPResSo project
3 *
4 * This file is part of ESPResSo.
5 *
6 * ESPResSo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * ESPResSo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#pragma once
21
23
24#include "lb_kernels.hpp"
25
38
43
44namespace walberla {
45namespace detail {
46
47using lbmpy::Arch;
48
49template <> struct KernelTrait<double, Arch::GPU> {
50 using CollisionModelThermalized =
51 pystencils::CollideSweepDoublePrecisionThermalizedCUDA;
52 using CollisionModelLeesEdwards =
53 pystencils::CollideSweepDoublePrecisionLeesEdwardsCUDA;
54 using StreamSweep = pystencils::StreamSweepDoublePrecisionCUDA;
55 using InitialPDFsSetter = pystencils::InitialPDFsSetterDoublePrecisionCUDA;
56 using PackInfoPdf = pystencils::PackInfoPdfDoublePrecisionCUDA;
57 using PackInfoVec = pystencils::PackInfoVecDoublePrecisionCUDA;
58};
59
60template <> struct KernelTrait<float, Arch::GPU> {
61 using CollisionModelThermalized =
62 pystencils::CollideSweepSinglePrecisionThermalizedCUDA;
63 using CollisionModelLeesEdwards =
64 pystencils::CollideSweepSinglePrecisionLeesEdwardsCUDA;
65 using StreamSweep = pystencils::StreamSweepSinglePrecisionCUDA;
66 using InitialPDFsSetter = pystencils::InitialPDFsSetterSinglePrecisionCUDA;
67 using PackInfoPdf = pystencils::PackInfoPdfSinglePrecisionCUDA;
68 using PackInfoVec = pystencils::PackInfoVecSinglePrecisionCUDA;
69};
70
71template <> struct BoundaryHandlingTrait<double, Arch::GPU> {
72 using Dynamic_UBB = lbm::Dynamic_UBB_double_precisionCUDA;
73};
74
75template <> struct BoundaryHandlingTrait<float, Arch::GPU> {
76 using Dynamic_UBB = lbm::Dynamic_UBB_single_precisionCUDA;
77};
78
79} // namespace detail
80} // namespace walberla
\file PackInfoPdfDoublePrecision.cpp \author pystencils
Arch