ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
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walberla::LBWalberlaImpl implements the interface of the LB waLBerla bridge using sweeps generated by lbmpy (see maintainer/walberla_kernels
).
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#include <blockforest/Initialization.h>
#include <blockforest/StructuredBlockForest.h>
#include <blockforest/communication/UniformBufferedScheme.h>
#include <domain_decomposition/BlockDataID.h>
#include <domain_decomposition/IBlock.h>
#include <field/AddToStorage.h>
#include <field/GhostLayerField.h>
#include <field/communication/PackInfo.h>
#include <field/vtk/FlagFieldCellFilter.h>
#include <field/vtk/VTKWriter.h>
#include <stencil/D3Q19.h>
#include <stencil/D3Q27.h>
#include "../BoundaryHandling.hpp"
#include "../BoundaryPackInfo.hpp"
#include "../utils/boundary.hpp"
#include "../utils/types_conversion.hpp"
#include "InterpolateAndShiftAtBoundary.hpp"
#include "ResetForce.hpp"
#include "lb_kernels.hpp"
#include <walberla_bridge/Architecture.hpp>
#include <walberla_bridge/BlockAndCell.hpp>
#include <walberla_bridge/LatticeWalberla.hpp>
#include <walberla_bridge/lattice_boltzmann/LBWalberlaBase.hpp>
#include <walberla_bridge/lattice_boltzmann/LeesEdwardsPack.hpp>
#include <utils/Vector.hpp>
#include <utils/interpolation/bspline_3d.hpp>
#include <utils/math/make_lin_space.hpp>
#include <array>
#include <bitset>
#include <cmath>
#include <cstddef>
#include <functional>
#include <initializer_list>
#include <limits>
#include <memory>
#include <optional>
#include <stdexcept>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include <variant>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | walberla |
\file PackInfoPdfDoublePrecision.cpp \author pystencils | |
walberla::LBWalberlaImpl implements the interface of the LB waLBerla bridge using sweeps generated by lbmpy (see maintainer/walberla_kernels
).
Definition in file LBWalberlaImpl.hpp.