Data structures for bonded interactions.
container for bonded interactions.
This file contains the defaults for ESPResSo.
void correct_velocity_shake(CellStructure &cs, BoxGeometry const &box_geo, BondedInteractionsMap const &bonded_ias)
Correction of current velocities using RATTLE algorithm.
void correct_position_shake(CellStructure &cs, BoxGeometry const &box_geo, BondedInteractionsMap const &bonded_ias)
Propagate velocity and position while using SHAKE algorithm for bond constraint.
void save_old_position(ParticleRange const &particles, ParticleRange const &ghost_particles)
Transfer the current particle positions from Particle::pos to Particle::pos_last_time_step.
Describes a cell structure / cell system.