ESPResSo
Extensible Simulation Package for Research on Soft Matter Systems
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GpuParticleData::prop Struct Reference

Particle properties that need to be communicated to the GPU. More...

#include <GpuParticleData.hpp>

Public Types

using bitset = std::bitset< 5 >
 

Static Public Attributes

static constexpr std::size_t pos = 0
 
static constexpr std::size_t force = 1
 
static constexpr std::size_t torque = 2
 
static constexpr std::size_t q = 3
 
static constexpr std::size_t dip = 4
 

Detailed Description

Particle properties that need to be communicated to the GPU.

Definition at line 54 of file GpuParticleData.hpp.

Member Typedef Documentation

◆ bitset

using GpuParticleData::prop::bitset = std::bitset<5>

Definition at line 60 of file GpuParticleData.hpp.

Member Data Documentation

◆ dip

constexpr std::size_t GpuParticleData::prop::dip = 4
staticconstexpr

◆ force

constexpr std::size_t GpuParticleData::prop::force = 1
staticconstexpr

◆ pos

◆ q

constexpr std::size_t GpuParticleData::prop::q = 3
staticconstexpr

◆ torque

constexpr std::size_t GpuParticleData::prop::torque = 2
staticconstexpr

The documentation for this struct was generated from the following file: